This 4L is the MOST important and the CORE setup which makes your burn insanely powerful. With Ele Prolif and Convergence, your shock prolif radius is 25 + 12-15, so. 3. So: 2 boosted heralds with pretty good damage, that can crit, and get activated by shield charge. So some early testing with just the helmet (1-2c) a piscators (1c) & a Atziri's Foible (it's expensive but gives the same dps as The Ephemeral Bond which is (1c) and a malachai's loop (2c) it can clear red. Thing is that Inc AoE scales the prolif radius, so you would gain a lot of damage, but still lose out on clear speed. The nerf to Ele Prolif range made it useless. HoA isn't an aura. trade links in each guide will be out of date since temp league is ending, though. (ArcticAnvil-Incinerate Ranger) Molten Shell + Chance to ignite + Ele prolif + faster casting + concentrated. I decided to still try it and I like the pack freezing it does. Change your links for wildstrike around, ele prolif just isn't good period and multistrike and ancestral call are somewhere between bad and mediocre for bossing while leveling (though quite attractive versus non-bosses). It seems this is pretty standard: Explosive Arrow + Awakened Elemental Damage with Attacks + Ballista Totem + Empower + Awakened Burning Damage. When I played Prolif Flameblasters back in the day I always wanted to proliferate Shock and Freeze too but couldn't ever find a reasonable way to make it work. I think once I hit 90 and get my 5th endurance charge that I should be able to swap my helmet back to a. So X = nMonsters killed - 1. 2 sec cooldown is really dragging it down. Searching Berek's in poe. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. I realize that before 2. With its focus on powerful ignites triggered by Detonate Dead and a well-coordinated interaction of skills, this build proves its mettle as a strong starter, high-damage dealer, and even a formidable boss killer. 3 Vendor reward 5 Related unique items 6 Version history 7 References Skill functions and interactions The proliferation aura -like. Good times. POE_FafnerTheDragon Necromancer •. I would also definitely aim for the 5 link and then add fire penetration support. It's very gear dependent though, and not necessarily better than an elemental wander. In fact that could be really strong if it works with hierophant's helm pen. . ) each pulse will apply frostbite curse (does not work for marks), you can even link multiple curses if your character has multi curse limitElemental proliferation 20/20 Fire penetration 20/20. , Red. I know its normal but it got me thinking. 30% more damage that hopefully double dibs should be way stronger than inc. That should actually be 100% fire conversion, the way it goes is: Phys > 50% fire, 50% light (50% total fire) Light > 50% fire, 50% cold (75% total fire) cold > 100% fire (all fire) We end up with all fire. Gear wise here is what i suggest. Yes lots of skills and somehow smooth while vaal haste is up. But poe ninja only checks DoT DPS with one fuse. Best case for fire pen: Capped (75%) fire resist or above (it lowers the cap, not just the amount iirc so even above 75 it reduces as if it was 75) It increases damage by 140%, burning damage still increases by 60%. Dual wield scepters with high elemental damage for higher damage. I schock/freeze/ignite the point is, that after extensive testing I came to the conslusion that when using SS Melee Phys Dmg/Multistrike/Weapon Ele Damage/ Added Fire /Ele Prolif is better then Melee Phys Dmg/Multistrike/Weapon Ele Damage/ phys to lightning /Ele ProlifYes, damage over time, fire, elemental and area damage will scale the burning ground. Elemental prolif used to hit basically the whole screen (32 range radius scaled by AoE). "Elemental Status Effects caused by supported Skills are spread to other enemies within the target's radius. Crit Flame Surge (high hit damage with 6% crit), Burn Prolif Ice Shot. This guide assumes that you already reached Path of Exiles endgame and have enough Currency to gear your character as the guide recommends. Ice Shot should work, especially if you use 20% added cold (grants 10% chance to freeze) along with elemental prolif. But probably the best if you don't like Hydro. The +2 fire gem level bonus applies to all of those gems as well. 4. <Edit>. fifth question, regarding elemental. -Ignite prolif: support gem (big damage sacrifice), gloves eldritch implicit (searing exarch; radius 14 (grand) to 17 (fully upgraded)), Fan the Flames (medium burning cluster notable; 15 radius). Have a 4L CWDT with another cold snap in it and ele prolif which actually works really well. 3. Level: (1-20) Cost & Reservation Multiplier: 110% Supports any skill that hits enemies, or could otherwise apply elemental ailments. Hey guys, Idea: What I want to do, is basically have a build that uses a bow + pierce + Ele prolif to instantly add all 3 elemental statuses :) Help… Fireball elemental prolif is good too and faster than Blight but you need to aim or/and add proj as soon as you can, same for Freezing Pulse. Stick 2x fire trap, searing bond and an increased burning damage gem in it. Hope you guys enjoyed the guide. 16 ignite changes enabled this build. You will suck and that's a fact, because there are lots of mechanics to learn in PoE. Main skill: Fireball + Elemental Proliferation + Increased Burning Damage + Increased Critical Damage. Enemies you Kill have a 5% chance to Explode, dealing 500% of their maximum life as Fire Damage. Increased Burning Damage will also work on Herald of Ash's burning damage (s) ty a lot :) Posted by. EDIT:- Correction - apparently the Awakening level affects the curse level used, not the actual -resistance number. Then just fill in with whatever. Gonna be so satisfying once I get profane bloom up and runningA place to talk about POE builds, mechanics and interactions. With the ability to fire Kinetic Blast from Wand at hordes of enemies and apply Corrupting Fever stacks, this build is capable of clearing the map with ease. You can get 5 zombies each with 30,000 life. Chin Sol/Three Dragons, Ice Shot + HoA Prolif and Puncture Trap. My current elementalist gear and tree However, that's not a great single target option, and one of the reasons to choose traps is the really high burst damage available. And if you import a poe ninja link in PoB, you have to click "enemy was hit by cold damage" in config to turn on EE. This makes up for the damage lost by scaling the prolif off the overkill damage rather than the hit. Nearby enemies affected by these auras do not gain the auras, because only a target that has received a status ailment – as a result of being hit – can gain them. Hey guys, so one of the most fun builds I've played in PoE was Fire Trap Prolif, ever since they nerfed Prolif the build is way too weak to function…The easiest defence to run right now is just pure armour + max res. Only physical and chaos damage are able to inflict poison. 5s offset from measurements appears to remain consistentHey exiles, With the recent balance changes to ice spear, i've decided to roll an elementalist for the new essence league with the following build. 3. I've been playing PoE (Rampage) for a couple weeks and I am loving my TS/puncture ranger. Hello fellow PoE players! After recently finding a Soul Taker, I had challenged myself to come up with something interesting to do with it. this along with life leech makes it pretty manageable. Claw gives life gain on attack and spell hit, plus the level 20 Hatred aura, which is quite strong for a level 1 character. Supported Skills deal (15–24) % more Damage with Ignite. Zombies will die really fast until gem level 4, but it's a nice add, they probably will die in the next few packs, but it's extra damage. With 80% less burning damage, it means you need to apply 5 ignites in the time that 1 burn takes to expire. When using a totem to proliferate shocks, a 4-link is generally all that's required, and doryani's is a 4-link for that purpose in addition to being a pretty insane caster weap (110% elemental dmg, 10% cast speed, 40% crit is very good). None of the gems affect damage, just linked with fire pen/ele prolif/chance to ignite. 2. Ele hit has a lot of built in lightning damage, and this allows you to be able to use voltaxic rift. Any pack or mod that increases resistance to elemental damage already starts to get disappointing. prof. As for damage, golems have quite huge life pool as well as zombies. 22 Detonate Dead Ignite Elementalist build offers a potent and engaging gameplay experience. 50%. Stronger burns overwrite weaker ones. [DPS] Arc setup. Reply. If we do Frenzy Charges we gotta drop Elemental Equilibrium. The Ele Prolif gives 20% proliferation freeze chance, which guarantees that the entirety of every. Additionally, for live build/POE discussion and question answers, feel free to ask in the various question channels on the Path Of. EV bases grant access to spell suppression which needs investment but is ridiculously strong at 100%. 13), which will teach you to scale your bleed. There's a 1 in 10 trillion chance at least! 1 in 300ish for 6s, 1 in 400,000 for 6 white sockets, so 1 in 120,000,000 for a corrupted chest to drop as 6 white sockets. Managed to get 90% max chaos res with 50% ele taken as chaos + high phys reduction. A wave of divine fire deals damage in a line, then creates Consecrated Ground and deals damage in an area around the targeted location. Build added. It’s a really nice skill if POE gameplay slow down by like 10 times. A place to talk about POE builds, mechanics and interactions. . Note 2: Lifetap needs to be at the highest level where one cast of your spell will give you the buff, for me that was lvl 15 Lifetap. ago. All while still keeping the build on a <1 Div budget to save all currency for a different build. There has to be an enemy within herald of ash radius to create a proliferate. Mana, (Hatred) Just so you know, Herald of Ash is an aura, so linking it with Increased Burning Damage and Elemental Proliferation does nothing. PoE 3. Effectiveness of Added Damage: 300%. I would probably get a high phys bow and do the links: Puncture + phys projectile + trap + slower proj + crit chance + crit damage. You could add Awakened Curse on Hit and Enfeeble or Temp Chains in those slots, or simply increase your crit chance ability or average damage hit on Storm Brand and get much more than you're getting out of Ele. Scion's the new Witch. Watcher's eye (crit with herald), combined with assassin/ascendant (assassin) give you that base crit to work with. My links go Burning Arrow - ele Prolif - WED - added fire - physical proj dmg. Tri-elemental skill builds? just a quick question for the community according to the viability of something like this. So cool chucking this big ball that freezes half the screen and then makes nice big shattersplosions once your dots do the damage. Boots: arc+. The new 3. You can then use a 4 link with oos - unbound ailments - ele prolif - frostblink OR oos - ele prolif - shield charge - faster attacks. This means you can add an extra support gem to the damage skill so the initial hit has the damage of a 5 link, rather than a 4 link. Currently prolif has a 20% less damage modifier which applies twice to ignite (20% less hit damage, the hit determines the ignite damage magnitude, and then 20% less ignite damage). 16. 4-2) metres. ago Not necessarily, there is a difference between "Ignites you inflict. With ignite prolif and duration scaling, this can. Using Herald of Thunder and Ash we can have nice AoE without needing to increase weapon range, along with some nice Ele Prolif effects and build feel. And a level 1 spell echo is beaten out by anybody with a 5/6 link. This makes up for the damage lost by scaling the prolif off the overkill damage rather than the hit. ” u/tytykillerNow, playing LE in recent weeks made me realize how nice the skills synergies are and that is something I miss from PoE. Scion build with 8 socket + unique belt + this chest + boots = 12 abyss socket. Aoe I would go for: Burning arrow + added fire + weapon ele dmg + ignite + prolif + lmp. Saffels is for reflect maps or hard ele damage fights, and can swap arctic armour for cold res for reflect. If poe. Arc - the main Skill Skill of this Build, it deals more Damage per each remaining Chain left. I enjoy playing combo builds (like Flameblast + Cold Snap EE prolif with LW for movement back before the prolif nerf), so Mastermind of Discord sounds great to me. I don't know if I would dismiss crit quite yet, the spell has 6% base, if you add the crit curse, that's 11%, investing in nodes for crit and cast speed could go a long way since the spell is 1100% dmg, I imagine the ignite damage from a crit would melt a boss, and with elemental prolif, that boosted ignite damage will spread (especially in a party where other people. You should be breezing through content at this point as these skills are really strong while leveling. 7*446=312. lunarlumberjack • 10 yr. pytheian • 10 yr. 16 ignite changes enabled this build. ninja and saw that almost nobody did this. poe's combat depth lies in positioning and fast recognition of dangerous stuff and skill to avoid them / use the appropriate ability to negate them, not in executing dps rotations. New Mon'tregul's Grasp Is Actually Insane. If you want to support herald of ash, proliferate is the way to go. CryptoAs soon as I saw Elemental Conflux and the free Elemental Proliferation I knew I wanted to roll an Elementalist. Then spam essences of contempt until you hit either t1 attack speed or +1 arrow. Spread will work just fine, when you use Ignite Proliferation and Ignite kill anyone then it is counted as your kill and spread will go. 5~1 second my IC was down for with a 3 end charge IC. Otherwise you would logically assume that all enemies within the radius actually receive a burn debuff (ie lasting 4 seconds) rather than receiving a splash-burn damage effect which is reliant upon being in. Fire Trap + Elemental Proliferation + Chance To Ignite + Increase Burning Damage + Fire Penetration if you want enemies to die quickly. After a good bit of. Good memories. Cranking your DPS. can switch weapons to +1 fire sceptre and spell dmg sceptre. It's a huge shame. Advertisement Coins. What made me opt for the Burning Prolif variant was how Kripp made it very popular back in the day. since each bomb thrown has a 25% chance to gain a power charge, they're always at full charges so they always crit because monsters gain like 200% increased crit chance per charge or something ridiculous like that. Relatively braindead and passive, with no real adjustment in your play needed. Im still not sure as to how the prolif on the bow will work, such as if its actually an aura as prolif is or just an instant spread, and unfortunately it wont prolif shocks and chills from. That's literally all you need for the entire game. For clearing, I dropped elemental focus to get the freezing ability and so the chattering effect with HoI + also Abyssal Cry, it's another layer of defence againt on death effect (really nice for Delve). The ele prolif is definitely necessary even in a 4L setup. With this I increased my Frostblink damage from 200k to 800k by just dropping the brand on the pack i blink and keeping up the Divine Blessing. Another thing is, does elementalist's "beacon of ruin" prolif effect work with totems, or only selfcasts? (Cuz that's kinda the only reason I'd even make a totem witch) Third thing is, does elemental overload proc when totem crits? And finally, how does "totem damage" compare to "ele damage" or "spell damage"?A place to talk about POE builds, mechanics and interactions. 5. Coupled with the fact that your Vaal RF is weak because it is based on life, bosses become a headache T9+. It oneshots most white mobs so far but the 1. So you can just drop the Frost Bombs without the mobs moving away. You could clear entire rooms with one arrow back in 1. on Apr 21, 2015, 9:06:45 AM. 4L - Flameblast + echo + chance to ignite + ele prolif Also, look out for any potential 4L you could use. The second one applies only vs chilled enemies but due to: CHILLs from Hatred spread by Ele Prolif, CHILLs from mobs unfreezing spread by Ele Prolif and CHILL constantly applied by Arctic Armor (passively and via ice trail) it is pretty much always on. ago. Corrupting Fever Champion is a top-tier map blasting build in POE 3. Elemental proliferation is a modifier that makes hits apply status ailment debuffs as auras to targets; these debuff auras have the same effects and durations as the original debuffs. I do believe the old Prolif was 16 range. Why elemen prolif, and not using the elementalist ?Ele overload doesnt require crit in a build, it aims to punish it by removing crit multi. RF is a bit weird in that it doesn't need a hit to ignite. Voidbear, Blind, GMP, Knockback. Gem level is 19. The ignite isn't area due to ele prolif, its area because the hit that applied it was area. 33 = 49,500 base damage before damage modifiers. You actually don't even need Chance to Ignite on VBA, because it has an 85% implicit chance to ignite at level 20. I did an elementalist build that uses prolif on hoi. This is why I use "SocketGroup WWWWWW" for my tabula exception. Arma brand should be linked to onslaught and combustion, and ele prolif if you have a 4 link. The Poison Scourge Arrow Pathfinder is updated and ready for Path of Exile: Trial of the Ancestors 3. 22 Trial of The Ancestors. Plan on adding cold/fire as my six link. I'm using a searing touch while leveling and using cold to fire with frost nova is basically one hitting mobs. seqhawk. ago. Since EK is a physical projectile spell that can chain we can: conversion chain from Phys -> Cold -> Fire. So, you've got your two trap attacks. This build is tought as I feel POE builds shine: making different skills and attributes work together. Chaos 8k is good dps as long as you have something else to deal with humanoids. My plan was to focus on phys/proj damage in the tree and then pick up Avatar of Fire, wear the Hrimsorrow unique gloves and run Ice Shot + Cold to Fire + Weapon Elemental Damage + Fire Pen or something like that. Well this ring all depends on how fast you can apply burns. 150,000 life x . Get high enough chance to ignite without ele prolif support and include at least a small amount of fire damage. There's no Berek's. 0 coins. but I still think you're underestimating how determined the players we're talking about are. The seating touches fire damage bonus applies to all of those skills. Q20 increased burning dmg gives 9% chance to ignite, with flamability thats 23% chance to ignite. This build utilises the new chieftan ascendancy node; Hinekora, Death's Fury. I would think AOE passives and gems. Reply. It is ice nova build, but It can destroy packs with unlinked flame dash. Expending all your endurance charges is already asking to die. Frankly the only saving grace this skill has over fireball is if you can enable it to reliably shotgun, as fireball has far higher base damage (only slightly surpassed if you run both sapphire and topaz), base area and DoT multi. Requires Level 38. My current setup uses a 6l with ele prolif, and ele prolif on ash also. Might be viable as well. What if a rare 6l dropped from a corrupted mob and got a 6w corruption. Additional Effects From Quality:When I first saw the Unrelenting node get buffed, I immediately thought of a Discharge build. Puncture is definitely viable. Business, Economics, and Finance. 2, so having those extra damage rolls may very well mean that you will end up with a higher burn by using LMP. freeze mine does enough damage when coupled with cold pen and the pen effect built into freeze mine that it will keep the minions frozen. Mapping is definitely not anywhere close to A+ until fairly late game when you can invest in a prolif mechanism. The best build I ever played was single arrow ice shot cold to fire conversion ele prolif with point blank stacking and puncture totems for single target. The build already has a ton of %Physical damage increases so losing those few at shadow start won't impact you much, whereas it has virtually no %elemental damage, so getting those will nearly double your explosion damage. If you have a 50% shock granting bonus damage then lightning conduit is effectively 660 damage effectiveness compared to fireball's 370. Hey all, Stuck on what to do with 2 Ascendancy points to spend and not sure what option/s would be best. This 4L is the MOST important and the CORE setup which makes your burn insanely powerful. You get rolling Magma + Ele Prolif for free (You can buy RollingMagma but not ele prolif) and you get extra chance for ms boots and links or an extra coral ring early. I would say for non elementalist builds it is mandatory to get shocks high enough. Probably doing something like Hit / Wed / Faster / Prolif / Added Light / Added Cold. Popular spells clear the screen anyway. Ignite Proliferation Support. Also shields can get mana when hit too so that offsets MoM even more. Cold snap for freeze/chill (also, decent damage output) Lightning warp (most damaging lightning spell if it can hit twice) Fire traps scale very well when playing around ignite and burn (chance to ignite from the initialhit + burning ground. Or GMP + pierce, or a combo of the 3. 33 = 49,500 base damage before damage modifiers. Cost & Reservation Multiplier: 130%. An added advantage will be that your new Fire Pulse. 16 Update: So this build just circa doubled its damage in 3. Ele Prolif spreads status ailements to nearby monsters (shock, chill, burn). Members Online How should I proceed with this item, if I want HP, aspect of the cat and 2 nice affixes like atk speed, acc, chaos res, rarity or the veiled crit/ele dmg mod?Herald of Ice scales from Cold Damage, Elemental Damage, Area damage, generic "Damage", added damage (i. For instance, in my spare 4 link I mightrun HoA, Vaal Haste/Grace, Phase run, flame dash or increased duration. Should be possible only if your skill that applies the poison scales with aoe (same as for ele prolif) It proliferates the biggest poison instance from each enemy, so this case it will get 2 biggest poisons. And now that the Holy Conquest mechanic is available as a mastery, Wintertide Brand is a possible candidate; Storm and Arma Brands can also jump but they're a lot less dependent on the pseudo-prolif of the old Holy Conquest than something like. Elemental Prolif increases your chance to freeze and chill, which are useful defensives. Reply reply. Lastly, we take 50% of elemental damage as chaos damage using Divine flesh. ” u/tytykillerNow, playing LE in recent weeks made me realize how nice the skills synergies are and that is something I miss from PoE. Additional Effects per 1% Quality: Wouldnt the Ele Prolif be kind of useless but increase mana costs. And if you run any ele damage on gear/auras Elemental equilibrium is bad (so in this case it will be because of how you scale ele hit. Ele Prolif is better at creating "Death Zones" since the effect remains after death. On second playthrough you have access to Lily Roth in HO so you can buy ele prolif as soon as you leave twilight strand and put it on your tabula. And the fact that better gear can be better doesn't invalidate its usefulness for low- to mid-level gear. Alternate Quality (Anomalous) Arctic Armour is 1% chance to freeze enemy when they hit you. Now I run stormbrand ele prolif culling strike and void sphere. (0-19)% increased Duration of Elemental Ailments on Enemies. This allows Gloomfang's (up to 42%) non-chaos as extra chaos to apply to all 3 steps of the conversion chain for massive extra chaos damage. Vortex is a Cold Spell that deals Damage over Time as well as Hit Damage, but in this build, around half of this Damage is converted to Fire causing Ignite, and resulting in a lot of Damage over Time of both - Cold and Fire damage types. Posted by Shajirr16 votes, 64 comments. I would also definitely aim for the 5 link and then add fire penetration support. You should get the special essence that grants 30% more elemental damage for gems in helm. You definitely do want the AOE nodes, though. The only way I can think of discharge being at all good right now is getting spending half a century collecting 9 endurance charges (lvl 17 discharge, 783 top damage) with. Dual ele hit totems were being used by quite a few people in closed beta/early open beta. And for packs that needed a firetrap, the Ele Prolif from the gloves made it also more comfortable for clear. For ignites caused by skills however there shouldnt be a difference between Fan the Flames, Ele prolif support or Ignite prolif support, well apart from these having different base AoEs iirc. Then in my 5L chest I have single target which wrecks bosses. A friend of mine was doing a max aoe build and had a cold snap prolif that would affect the entire screen. 2. Per 1%. Ignites caused by Supported Skills spread to other Enemies within (1. Full ele convert with hrimsorrow, no ele prolif reliance at all. The damage should be enough for act 1. Small packs get one shot through ele equilib and you nova bosses then prolif a big burn and nova again and they melt pretty well. Has everything you need and will answer most of your basic questions. However, your singletarget will be complete. ago. Single elemental non-penetration 25-40k is good dps. Reply. The most interesting. One option is to use dots, since dots count as your kills. I don't know if I would dismiss crit quite yet, the spell has 6% base, if you add the crit curse, that's 11%, investing in nodes for crit and cast speed could go a long way since the spell is 1100% dmg, I imagine the ignite damage from a crit would melt a boss, and with elemental prolif, that boosted ignite damage will spread (especially in a party where other people. Each application—or 'stack'—of poison remains present on the target dealing chaos damage. on Aug 28, 2013, 11:27:37 AM. That's what popular streamers and racers do. I saw many Divine Ire ignite builds, and almost noone used Prolif gems(ele prolif or ignite prolif). Visually, when you hit a monster, you should see a little ring shoot out of their bodies - this is the range of the ele prolif, and the color of the ring will correspond to the color of the status ailment it is proliferating (so, orange rings for fire, etc). While flameblast is boring to some, i generally find it decently fun still (even after doing a crit flameblast. You shouldn't really care about the hit damage itself, but the Burning damage that is inflicted right after - it's one of the Ignite builds that are extremely popular as of path 3. In addition to the Zombies i plan to run Burning Miscreation Spectres with double curse (Vulnerability, Temp Chains, and maybe Flammability). I did an elementalist build that uses prolif on hoi. Therefore, going for passive skills that says for example "18% increased fire damage" might be a good idea since it's. True damage is about 7. PoE 3. Detonate Dead / ele prolif Ignite. PoE 3. Best. Flame totem with nothing just GMP and ancestral bond provides the highest dps with the least link/ passive nodes invested. Don't forget that if two or more of your fireball projectiles proc ignite, the highest dmg roll fireball will applied for the burn damage. Fire, Spell, AoE, Duration, Physical. Against Atziri/Uber, Detonate Dead is still good - possibly even better than before thanks to jewels. Use Fireball + Elemental Proliferation (Act 1) + Combustion (Act 1) + Deadly Ailments (Act 2). Ele Prolif - Culling Strike. Reply reply. 75 seconds compared to fireballs 370. At the moment I'm using it offensively to clear out entire packs with one explosion. thedeathbeam, Jun 21, 2019, 4:38:21 PM. ele prolif also allows mobs that were outside of the initial damage radius to walk into the status effect area and receive status effects. +5000 life to zombies is absurd for minion instability. Maybe not to the strength of BA elementalist, but any build with Ignite Prolif works. Like Darksoul speed if you will. Best of luck to you. 22] Scourge Arrow Poison Prolif Pathfinder - Fast, fun to play 1 12 22 43 85 168 334 500 583 666. So the total resistance you need to be Ele Weakness capped is only 112%, just 3% higher than before. PoE 3. TLDR: Frost Bomb + Onslaught + Added lightning until level 12 -> OOS + Ele Prolif + Onslaught, and Flame Dash + Arcane Surge + Arc until level 16, where you swap Arc out with Wave of Conviction. i have a hunch that ignites and poisons are going to have their duration scaling removed and instead have a cap installed, probably similar to poison's default %. Or any other fire/cold ele build won't be the worst respec, but just doing a different ignite build to suit your playstyle works well. With all increased AoE from the tree (60%), plus a 21/20 increased AoE gem (50%), plus a Carcass Jack (20%), plus two Divinarius (20%), totaling 150%. Elemental - Hit Based. Ignites caused by Supported Skills spread to other Enemies within (1. 2 - The damage done by elemental proliferation of Magma Orb starts to get a little weak in T9+ maps. The void sphere maims and reduces movement speed by 40% and sucks up corpses so its offensive and defensive at the same time. you dont need diadem at all for elem/scion cold dot. Ele prolif is 99% better then ignite prolif because it gives chance to ignite and duration. " Or something like that. with - ele prolif + increased area of effect with - a lot of stuff for 4LInked you can add i guess : life leech - burning - increased duration and more. With Explosive Arrow Q20%, you can remove Combustion and use Burning Damage. Posted by guamlegend on Aug. For shock, you should be using 20% Shock Nova-ele prolif-Reduced Duration-Multiple traps on Deerstalkers with a Sunblast belt. This may not be the most 100% optimal, and there are alternatives to this, but this is still one of the fastest level setups at the moment. punoH_09 • 3 mo. For bosses the Chieftain just swaps out ele prolif for immolate and is good to go. RaPlD • 10 yr. TL;DR: 3. Chuck57841 Elementalist • 7 yr. Since Elementalist allows ALL damage to ignite this leads to very good. ReplyRF is a bit weird in that it doesn't need a hit to ignite. Only HS and flicker strike are viable options for an ignite-based oro build, because their effectivenesses (150% and 125%) are huge multipliers on damage. Stormfire gives you an incredible burn dmg buff but the main purpose of it is that the explosion from "Inpulsa's Broken Heart" CAN NOW IGNITE and proliferate ANY ailment within range, even tho it. Play normal brands when around white or blue packs, maybe throw a LC there if there are stragglers, and leave the LC spam to rares. The Trap gem bypasses the cooldown on Cold Snap, which is super useful. A wall of meat is fantastic for defense and you have twin blinding skeleton totems to swarm mobs or pin them in place. Dot Multi / FireDotMulti. Say you have 10 monsters on the screen. -30% applies to both the initial burn radius and the elemental prolif so that sucks, you want atleast 0%. literally faceroll. I run it with aoe and ele prolif. Back in the day, like pre-2011, it was legitimate to ask these questions. Single elemental with penetration 15k is good dps. 2 metres elemental fire ailment: no_tier_6_eldritch_implicit 0 gloves 400 default 0: 75. Oro's having 20% chance to ignite is basically allowing us to skip chance to ignite as a support gem and just use flammability. When you could insta triple-stack a pack. 1. 21 Best Crucible Builds - Top 10 Strongest Crucible League Starter Builds in Path of Exile; Path Of Exile 3. If you can't afford a 6 link and a leveled empower I think the choice early on is the first 3 supports in a 40% more ele damage essence helm.